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Proficiency-based virtual reality training significantly reduces the error rate for residents during their first 10 laparoscopic cholecystectomies
Authors:Ahlberg Gunnar  Enochsson Lars  Gallagher Anthony G  Hedman Leif  Hogman Christian  McClusky David A  Ramel Stig  Smith C Daniel  Arvidsson Dag
Institution:Department of Surgery, Karolinska University Hospital, SE-171 76, Sweden. gunnar.ahlberg@karolinska.se
Abstract:BACKGROUND: Virtual reality (VR) training has been shown previously to improve intraoperative performance during part of a laparoscopic cholecystectomy. The aim of this study was to assess the effect of proficiency-based VR training on the outcome of the first 10 entire cholecystectomies performed by novices. METHODS: Thirteen laparoscopically inexperienced residents were randomized to either (1) VR training until a predefined expert level of performance was reached, or (2) the control group. Videotapes of each resident's first 10 procedures were reviewed independently in a blinded fashion and scored for predefined errors. RESULTS: The VR-trained group consistently made significantly fewer errors (P = .0037). On the other hand, residents in the control group made, on average, 3 times as many errors and used 58% longer surgical time. CONCLUSIONS: The results of this study show that training on the VR simulator to a level of proficiency significantly improves intraoperative performance during a resident's first 10 laparoscopic cholecystectomies.
Keywords:Virtual reality  Proficiency-based  Training  Simulation  Laparoscopic
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