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Volumetric object modeling for surgical simulation
Authors:Gibson S  Fyock C  Grimson E  Kanade T  Kikinis R  Lauer H  McKenzie N  Mor A  Nakajima S  Ohkami H  Osborne R  Samosky J  Sawada A
Affiliation:MERL, Cambridge, MA 02139, USA. gibson@merl.com
Abstract:
Surgical simulation has many applications in medical education, surgical training, surgical planning and intra-operative assistance. However, extending current surface-based computer graphics methods to model phenomena such as the deformation, cutting, tearing or repairing of soft tissues poses significant challenges for real-time interactions. This paper discusses the use of volumetric methods for modeling complex anatomy and tissue interactions. New techniques are introduced that use volumetric methods for modeling soft-tissue deformation and tissue cutting at interactive rates. An initial prototype for simulating arthroscopic knee surgery is described which uses volumetric models of the knee derived from 3-D magnetic resonance imaging, visual feedback via real-time volume and polygon rendering, and haptic feedback provided by a force-feedback device.
Keywords:
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